Game Design: Adam Porter & Rob Fisher

Illustrations Andrew Bosley

The epic continuation of the shipwreck saga as the city of “Perseverance”, as it has been called now, thrives under your guidance. This euro-style dice drafting and placement strategy game will have you explore the far wilderness, searching for the secrets it has to offer in its scattered ruins.

Mechanisms

Episode 3

Dice drafting, the Assembly and influencing the Officers

These mechanics are returning in a similar fashion as in both Episode 1 & 2 with the Actions now collected and divided by the City Zones. Each Zone will help you build and develop your own strategy as you fight for influence in not only the City anymore, but also in the different parts of the Wilderness you are about to explore.

Dino taming- and riding

During the exploration of newest parts of the Wilderness the exploration parties have come across temples that contained information embedded in strange looking Artifacts on how to tame the different species of Dinos on the Island. With this new information you can use the Dinos to both explore the Wilderness or help you out with different tasks in and around the City.

Ranch tableau building

With the ever expanding demand of supplies across the City it is very important to have a good infrastructure to get everything to where it belongs. Through building different types of buildings on your Ranch you can make sure the needs of the people are met and you are trying to further your strategy by building those Ranches that give you the most resources you need.

Landmarks

Now that most of the Plains has been cleared out it is now the perfect space for you to start building different commodities for the community. We now have resources to spare after exploring. Some of these buildings will help you make Actions in the City more efficient, while others can give you more Followers. What kind of eye-catching spectacles will you build for our people to enjoy?

Episode 4

Dice drafting, the Assembly and influencing the Officers

These mechanics are returning in a similar fashion as in both Episode 1, 2 & 3 with the City Zones now being connected to an area on the Ship as well as the Warpath above with one of the Actions enabling you to gather resources from the recovered Ruins on the Island while trying to rescue your people from the Ancients.

Preparing the Ship and building Cabins for your Crew

The Ship is being rebuilt, but still needs a competent Crew. There are 4 Crew types that can help you both on and off the Ship as well as preparation cards that can help you gather more resources after meeting their Crew requirements. In the end this is all needed to start the Voyage home with enough supplies to survive the journey.

Contributing to the Officers

The City is in fight or flight mode and the only people that can help you out with gaining the edge versus the Ancients are the Officer’s. Next the influence you have with them, you can also start to really show your loyalty by contributing to their plan of action if that fits your own strategy. In this way you maybe even get to share in their memoir gaining you Glory.

Battling the Ancients on the Warpaths

The Ancients are trying to take back their training grounds we have invaded without us knowing. We need to drive them back to rescue all the people scattered across the Island. Our Dinos are the perfect warriors to try and hold them off before they breach the City which would result in critical loss of resources. We need to work together to make this possible.

How to play

Gaming Rules!

Episode 3 - Official How To Play

Gaming Rules!

Episode 4 - Official How To Play

Resources

Perseverance Episode 3 rulebook

PDF - 28.4Mb

Perseverance Episode 4 rulebook

PDF - 44.4Mb

Perseverance Chronicle Mode rulebook

PDF - 47.6Mb

Perseverance Ep 3&4 Solo Mode rulebook

PDF - 12.8Mb

Perseverance Ep 3&4 Tray Manual

PDF - 13.5Mb

Rulebook Translations

Perseverance Ep3&4
BGG Page